Pokédex KPDO #Electric
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Pokédex KPDO #Electric
Pokémons do tipo Electric
25 - Pikachu - 20- Spoiler:
- Pokemon: Pikachu
is a Electric-type
Weaknesses:
Ground
Description: When several of these Pokémon gather, their electricity could build and cause lightning storms.
Evoluctions:
Pichu: Level 14
Pikachu: Level 20
Raichu Level 75
Habilites: Headbutt
Moves used:
>Move 1: Quick Attack
Type: normal
Level: 20
Attack: 6
Cooldown: 10
>Move 2: Bite
Type: normal
Level: 20
Attack: 5.5
Cooldown: 10
>Move 3: Iron Tail
Type: normal
Level: 20
Attack: 6
Cooldown: 4
>Move 4: Thundershock
Type: electric
Level: 20
Attack: 6.8
Cooldown: 9
>Move 5: Thunder Bolt
Type: electric
Level: 22
Attack: 3
Cooldown: 20
>Move 6: Thunder Wave
Type: electric
Level: 23
Attack: 8
Cooldown: 15
>Move 7: Thunder
Type: electric
Level: 30
Attack: 20
Cooldown: 60
>Move 8: Electric Charge
Type: electric
Level: 32
Attack: 2.2
Cooldown: 35
26 - Raichu - 75
- Spoiler:
- Pokemon: Raichu
is a Electric-type
Weaknesses:
Ground
Description: Its long tail serves as a ground to protect itself from its own high voltage power.
Evoluctions:
Pichu: Level 14
Pikachu: Level 20
Raichu Level 75
Habilites: Headbutt
Moves used:
>Move 1: Quick Attack
Type: normal
Level: 75
Attack: 8
Cooldown: 10
>Move 2: Bite
Type: normal
Level: 75
Attack: 7.5
Cooldown: 10
>Move 3: Iron Tail
Type: normal
Level: 75
Attack: 8
Cooldown: 4
>Move 4: Mega Kick
Type: fighting
Level: 76
Attack: 8
Cooldown: 10
>Move 5: Thundershock
Type: electric
Level: 75
Attack: 8.8
Cooldown: 9
>Move 6: Thunder Bolt
Type: electric
Level: 75
Attack: 6
Cooldown: 20
>Move 7: Thunder Wave
Type: electric
Level: 77
Attack: 15
Cooldown: 15
>Move 8: Thunder Punch
Type: electric
Level: 76
Attack: 15
Cooldown: 35
>Move 9: Thunder
Type: electric
Level: 80
Attack: 25
Cooldown: 60
>Move 10: Electric Storm
Type: electric
Level: 85
Attack: 25
Cooldown: 80
>Move 11: Electric Charge
Type: electric
Level: 82
Attack: 3.1
Cooldown: 55
81 - Magnemite - 15
- Spoiler:
- Pokemon: Magnemite
is a Electric-type
Weaknesses:
Ground
Description: Uses anti-gravity to stay suspended. Appears without warning and uses Thunder Wave and similar moves.
Evoluctions:
Magnemite: Level 15
Magneton Level 40
Habilites: Light
Moves used:
>Move 1: Super Sonic
Type: grass
Level: 15
Attack: 0.5
Cooldown: 9
>Move 2: Thundershock
Type: electric
Level: 15
Attack: 4.8
Cooldown: 9
>Move 3: Thunder Bolt
Type: electric
Level: 16
Attack: 3
Cooldown: 20
>Move 4: Thunder Wave
Type: electric
Level: 17
Attack: 8
Cooldown: 15
>Move 5: Sonic Boom
Type: psychic
Level: 15
Attack: 2.5
Cooldown: 9
82 - Magneton - 40
- Spoiler:
- Pokemon: Magneton
is a Electric-type
Weaknesses:
Ground
Description: Formed by several MAGNEMITEs linked together. They frequently appear when sunspots flare up.
Evoluctions:
Magnemite: Level 15
Magneton Level 40
Habilites: Light
Moves used:
>Move 1: Super Sonic
Type: grass
Level: 40
Attack: 0.5
Cooldown: 9
>Move 2: Thundershock
Type: electric
Level: 40
Attack: 8.8
Cooldown: 9
>Move 3: Thunder Bolt
Type: electric
Level: 40
Attack: 4
Cooldown: 20
>Move 4: Thunder Wave
Type: electric
Level: 40
Attack: 15
Cooldown: 15
>Move 5: Thunder
Type: electric
Level: 45
Attack: 20
Cooldown: 60
>Move 6: Electric Storm
Type: electric
Level: 48
Attack: 20
Cooldown: 80
>Move 7: Sonic Boom
Type: psychic
Level: 40
Attack: 6.5
Cooldown: 9
100 - Voltorb - 15
- Spoiler:
- Pokemon: Voltorb
is a Electric-type
Weaknesses:
Ground
Description: Usually found in power plants. Easily mistaken for a Poké Ball, they have zapped many people.
Evoluctions:
Voltorb: Level 15
Electrode Level 40
Habilites: Light
Moves used:
>Move 1: Spark
Type: electric
Level: 15
Attack: 6.5
Cooldown: 30
>Move 2: Thundershock
Type: electric
Level: 15
Attack: 4.8
Cooldown: 9
>Move 3: Thunder Bolt
Type: electric
Level: 16
Attack: 2.8
Cooldown: 20
>Move 4: Thunder Wave
Type: electric
Level: 17
Attack: 8
Cooldown: 15
>Move 5: Rollout
Type: rock
Level: 20
Attack: 1.5
Cooldown: 40
>Move 6: Charge Beam
Type: electric
Level: 22
Attack: 7.5
Cooldown: 40
>Move 7: Selfdestruct
Type: psychic
Level: 30
Attack: 21
Cooldown: 200
101 - Electrode - 40
- Spoiler:
- Pokemon: Electrode
is a Electric-type
Weaknesses:
Ground
Description: It stores electric energy under very high pressure. It often explodes with little or no provocation.
Evoluctions:
Voltorb: Level 15
Electrode Level 40
Habilites: Light
Moves used:
>Move 1: Spark
Type: electric
Level: 40
Attack: 8.5
Cooldown: 30
>Move 2: Thundershock
Type: electric
Level: 40
Attack: 7.8
Cooldown: 9
>Move 3: Thunder Bolt
Type: electric
Level: 40
Attack: 4.8
Cooldown: 20
>Move 4: Thunder Wave
Type: electric
Level: 40
Attack: 12
Cooldown: 15
>Move 5: Rollout
Type: rock
Level: 40
Attack: 2.5
Cooldown: 40
>Move 6: Charge Beam
Type: electric
Level: 42
Attack: 14.5
Cooldown: 40
>Move 7: Electric Storm
Type: electric
Level: 48
Attack: 20
Cooldown: 60
>Move 8: Selfdestruct
Type: psychic
Level: 50
Attack: 21
Cooldown: 200
125 - Electabuzz - 90
- Spoiler:
- Pokemon: Electabuzz
is a Electric-type
Weaknesses:
Ground
Description: Normally found near power plants, they can wander away and cause major blackouts in cities.
Evoluctions:
Elekid: Level 40
Electabuzz: level 90
Habilites: Light
Moves used:
>Move 1: Quick Attack
Type: normal
Level: 90
Attack: 9
Cooldown: 5
>Move 2: Bite
Type: normal
Level: 90
Attack: 8.5
Cooldown: 10
>Move 3: Iron Tail
Type: normal
Level: 90
Attack: 9
Cooldown: 9
>Move 4: Thundershock
Type: electric
Level: 90
Attack: 9.8
Cooldown: 9
>Move 5: Thunder Bolt
Type: electric
Level: 91
Attack: 7.5
Cooldown: 20
>Move 6: Thunder Wave
Type: electric
Level: 90
Attack: 16
Cooldown: 15
>Move 7: Thunder Punch
Type: electric
Level: 93
Attack: 18
Cooldown: 35
>Move 8: Thunder
Type: electric
Level: 95
Attack: 27
Cooldown: 60
>Move 9: Electric Storm
Type: electric
Level: 90
Attack: 28
Cooldown: 80
135 - Jolteon - 70
- Spoiler:
- Pokemon: Jolteon
is a Electric-type
Weaknesses:
Ground
Description: It accumulates negative ions in the atmosphere to blast out 10000-volt lightning bolts.
Evoluctions:
Jolteon Level 70
Habilites: Light
Moves used:
>Move 1: Quick Attack
Type: normal
Level: 70
Attack: 5
Cooldown: 5
>Move 2: Bite
Type: normal
Level: 70
Attack: 5.5
Cooldown: 10
>Move 3: Iron Tail
Type: normal
Level: 70
Attack: 7
Cooldown: 9
>Move 4: Thundershock
Type: electric
Level: 70
Attack: 6.8
Cooldown: 9
>Move 5: Thunder Bolt
Type: electric
Level: 71
Attack: 6.5
Cooldown: 20
>Move 6: Thunder Wave
Type: electric
Level: 70
Attack: 10
Cooldown: 15
>Move 7: Thunder Fang
Type: electric
Level: 73
Attack: 15
Cooldown: 35
>Move 8: Thunder
Type: electric
Level: 75
Attack: 20
Cooldown: 60
>Move 9: Pin Missile
Type: bug
Level: 75
Attack: 10
Cooldown: 45
>Move 10: Zap Cannon
Type: electric
Level: 72
Attack: 11.5
Cooldown: 40
>Move 11: Electric Storm
Type: electric
Level: 80
Attack: 28
Cooldown: 80
145 - Zapdos - 155
- Spoiler:
- Pokemon: Zapdos
is a dual-type Electric/Flying
Weaknesses:
Electric/Rock/ice
Description: A legendary bird Pokémon that is said to appear from clouds while dropping enormous lightning bolts.
Evoluctions:
Zapdos Level 155
Habilites: Flying
Moves used:
>Move 1: Quick Attack
Type: normal
Level: 155
Attack: 14
Cooldown: 10
>Move 2: Super Sonic
Type: psychic
Level: 155
Attack: 0
Cooldown: 9
>Move 3: Iron Tail
Type: normal
Level: 155
Attack: 12
Cooldown: 4
>Move 4: Rest
Type: ground
Level: 161
Attack: 6.5
Cooldown: 90
>Move 5: Wing Attack
Type: flying
Level: 155
Attack: 23
Cooldown: 29
>Move 6: Thundershock
Type: electric
Level: 155
Attack: 12.8
Cooldown: 9
>Move 7: Thunder Bolt
Type: electric
Level: 155
Attack: 10
Cooldown: 20
>Move 8: Thunder Wave
Type: electric
Level: 157
Attack: 20
Cooldown: 15
>Move 9: Thunder
Type: electric
Level: 160
Attack: 30
Cooldown: 60
>Move 10: Electric Storm
Type: electric
Level: 165
Attack: 35
Cooldown: 80
>Move 11: Electric Charge
Type: electric
Level: 162
Attack: 5.1
Cooldown: 55
>Move 12: Windstorm
Type: flying
Level: 160
Attack: 18
Cooldown: 60
170 - Chinchou - 22
- Spoiler:
- Pokemon: Chinchou
is a duel-type Water/Electric
Weaknesses:
Fire/Flying/Ice/Water
Description: When it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight’s reach.
Evoluctions:
Chinchou: Level 22
Lanturn Level 85
Habilites: None
Moves used:
>Move 1: Thunder Wave
Type: electric
Level: 22
Attack: 3.5
Cooldown: 12
>Move 2: Bubbles
Type: water
Level: 22
Attack: 2.9
Cooldown: 9
>Move 3: Water Gun
Type: water
Level: 24
Attack: 4
Cooldown: 14
>Move 4: Spark
Type: electric
Level: 26
Attack: 2.5
Cooldown: 30
>Move 5: Super Sonic
Type: normal
Level: 24
Attack: 1
Cooldown: 18
171 - Lanturn - 85
- Spoiler:
- Pokemon: Lanturn
is a duel-type Water/Electric
Weaknesses:
Grass/Ice/Water
Description: Curls up into a spiny ball when threatened. It can roll while curled up to attack or escape.
Evoluctions:
Chinchou: Level 22
Lanturn Level 85
Habilites: None
Moves used:
>Move 1: Thunder Wave
Type: electric
Level: 85
Attack: 9
Cooldown: 12
>Move 2: Bubbles
Type: water
Level: 85
Attack: 6.9
Cooldown: 9
>Move 3: Water Gun
Type: water
Level: 87
Attack: 12
Cooldown: 14
>Move 4: Spark
Type: electric
Level: 89
Attack: 3.5
Cooldown: 30
>Move 5: Super Sonic
Type: normal
Level: 87
Attack: 1
Cooldown: 18
>Move 6: Hydro Pump
Type: water
Level: 93
Attack: 15
Cooldown: 40
>Move 7: Water Spout
Type: water
Level: 85
Attack: 10.8
Cooldown: 35
>Move 8: Electric Charge
Type: electric
Level: 86
Attack: 3.1
Cooldown: 55
>Move 9: Harden
Type: grass
Level: 85
Attack: 1
Cooldown: 30
>Move 10: Hydro Rain
Type: water
Level: 95
Attack: 15
Cooldown: 80
172 - Pichu - 14
- Spoiler:
- Pokemon: Pichu
is a Electric-type
Weaknesses:
Ground
Description: When several of these Pokémon gather, their electricity could build and cause lightning storms.
Evoluctions:
Pichu: Level 14
Pikachu: Level 20
Raichu Level 75
Habilites: Headbutt
Moves used:
>Move 1: Quick Attack
Type: normal
Level: 14
Attack: 5.5
Cooldown: 10
>Move 2: Bite
Type: normal
Level: 14
Attack: 5
Cooldown: 10
>Move 3: Thundershock
Type: electric
Level: 15
Attack: 6.3
Cooldown: 9
>Move 4: Thunder Bolt
Type: electric
Level: 18
Attack: 2.5
Cooldown: 20
>Move 5: Thunder Wave
Type: electric
Level: 18
Attack: 7.5
Cooldown: 15
179 - Mareep - 50
- Spoiler:
- Pokemon: Mareep
is a Electric-type
Weaknesses:
Ground
Description: If static electricity builds in its body, its fleece doubles in volume. Touching it will shock you.
Evoluctions:
Mareep: Level 50
Flaaffy: Level 90
Ampharos: Level 120
Habilites: Light
Ride
Moves used:
>Move 1: Spark
Type: electric
Level: 50
Attack: 10.5
Cooldown: 30
>Move 2: Thundershock
Type: electric
Level: 50
Attack: 10.8
Cooldown: 9
>Move 3: Thunder Bolt
Type: electric
Level: 50
Attack: 7.8
Cooldown: 20
>Move 4: Thunder Fang
Type: electric
Level: 53
Attack: 20
Cooldown: 35
>Move 5: Thunder
Type: electric
Level: 55
Attack: 25
Cooldown: 60
>Move 6: Thunder Wave
Type: electric
Level: 50
Attack: 12
Cooldown: 15
>Move 7: Hyper Beam
Type: rock
Level: 50
Attack: 25.5
Cooldown: 40
>Move 8: Charge Beam
Type: electric
Level: 52
Attack: 14.5
Cooldown: 40
>Move 9: Electric Storm
Type: electric
Level: 58
Attack: 20
Cooldown: 60
>Move 10: Thunder Punch
Type: electric
Level: 55
Attack: 10
Cooldown: 35
180 - Flaaffy - 90
- Spoiler:
- Pokemon: Flaaffy
is a Electric-type
Weaknesses:
Ground
Description: As a result of storing too much electricity, it developed patches where even downy wool won’t grow.
Evoluctions:
Mareep: Level 50
Flaaffy: Level 90
Ampharos: Level 120
Habilites: Light
Moves used:
>Move 1: Spark
Type: electric
Level: 90
Attack: 10.5
Cooldown: 30
>Move 2: Thundershock
Type: electric
Level: 90
Attack: 10.8
Cooldown: 9
>Move 3: Thunder Bolt
Type: electric
Level: 90
Attack: 7.8
Cooldown: 20
>Move 4: Thunder Fang
Type: electric
Level: 93
Attack: 20
Cooldown: 35
>Move 5: Thunder
Type: electric
Level: 95
Attack: 25
Cooldown: 60
>Move 6: Thunder Wave
Type: electric
Level: 90
Attack: 12
Cooldown: 15
>Move 7: Hyper Beam
Type: rock
Level: 90
Attack: 25.5
Cooldown: 40
>Move 8: Charge Beam
Type: electric
Level: 92
Attack: 14.5
Cooldown: 40
>Move 9: Electric Storm
Type: electric
Level: 98
Attack: 20
Cooldown: 60
>Move 10: Thunder Spoof
Type: electric
Level: 100
Attack: 30
Cooldown: 60
>Move 11: Thunder Punch
Type: electric
Level: 92
Attack: 12
Cooldown: 35
181 - Ampharos - 120
- Spoiler:
- Pokemon: Ampharos
is a Electric-type
Weaknesses:
Ground
Description: The tail’s tip shines brightly and can be seen from far away. It acts as a beacon for lost people.
Evoluctions:
Mareep: Level 50
Flaaffy: Level 90
Ampharos: Level 120
Habilites: Light
Moves used:
>Move 1: Spark
Type: electric
Level: 120
Attack: 10.5
Cooldown: 30
>Move 2: Thundershock
Type: electric
Level: 120
Attack: 10.8
Cooldown: 9
>Move 3: Thunder Bolt
Type: electric
Level: 120
Attack: 7.8
Cooldown: 20
>Move 4: Thunder Fang
Type: electric
Level: 123
Attack: 20
Cooldown: 35
>Move 5: Thunder
Type: electric
Level: 125
Attack: 25
Cooldown: 60
>Move 6: Thunder Wave
Type: electric
Level: 120
Attack: 12
Cooldown: 15
>Move 7: Hyper Beam
Type: rock
Level: 120
Attack: 30.5
Cooldown: 40
>Move 8: Charge Beam
Type: electric
Level: 122
Attack: 14.5
Cooldown: 40
>Move 9: Electric Storm
Type: electric
Level: 128
Attack: 30
Cooldown: 60
>Move 10: Thunder Spoof
Type: electric
Level: 120
Attack: 35
Cooldown: 60
>Move 11: Thunder Punch
Type: electric
Level: 123
Attack: 15
Cooldown: 35
>Move 12: Magma Meteor
Type: dragon
Level: 125
Attack: 20
Cooldown: 165
243 - Raikou - 180
- Spoiler:
- Pokemon: Raikou
is a Electric-type
Weaknesses:
Ground
Description: It is said to have fallen with lightning. It can fire thunderbolts from the rain clouds on its back.
Evoluctions:
Raikou: Level 180
Habilites: Cut
Dig
Headbutt
Light
Ride
Rocksmash
Moves used:
>Move 1: Spark
Type: electric
Level: 180
Attack: 20.5
Cooldown: 30
>Move 2: Roar
Type: psychic
Level: 180
Attack: 10
Cooldown: 35
>Move 3: Thundershock
Type: electric
Level: 180
Attack: 20.8
Cooldown: 9
>Move 4: Thunder Bolt
Type: electric
Level: 182
Attack: 20
Cooldown: 20
>Move 5: Thunder Wave
Type: electric
Level: 185
Attack: 40
Cooldown: 15
>Move 6: Thunder Fang
Type: electric
Level: 190
Attack: 50
Cooldown: 35
>Move 7: Zap Cannon
Type: electric
Level: 192
Attack: 50
Cooldown: 40
>Move 8: Thunder
Type: electric
Level: 196
Attack: 62
Cooldown: 60
>Move 9: Electric Storm
Type: electric
Level: 200
Attack: 70
Cooldown: 80
>Move 10: Calm Mind
Type: psychic
Level: 200
Attack: 0
Cooldown: 55
>Move 11: Reflect
Type: psychic
Level: 205
Attack: 11
Cooldown: 40
>Move 12: Rest
Type: normal
Level: 210
Attack: 8
Cooldown: 90
Killerzyn- Mensagens : 26
Data de inscrição : 06/02/2012
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